Virtual Worlds Don’t Exist: Questioning the Dichotomous Approach in MMO Studies
Lehdonvirta, V. (2010) Virtual Worlds Don’t Exist: Questioning the Dichotomous Approach in MMO Studies. (mirror) Game Studies, vol. 10, no. 1.
Lehdonvirta, V. (2010) Virtual Worlds Don’t Exist: Questioning the Dichotomous Approach in MMO Studies. (mirror) Game Studies, vol. 10, no. 1.
Hamari, J. & Lehdonvirta, V. (2010) Game Design as Marketing: How Game Mechanics Create Demand for Virtual Goods (mirror). Int. Journal of Business Science and Applied Management, vol. 5, no. 1, pp. 14-29. [12,000 downloads, 55 citations]
Lehdonvirta, V. (2009) Virtual Item Sales as a Revenue Model: Identifying Attributes that Drive Purchase Decisions. Electronic Commerce Research, vol. 9, no. 1, pp. 97-113. (presentation slides) [150 citations]
Lehdonvirta, V., Wilska, T.-A., & Johnson, M. (2009) Virtual Consumerism: Case Habbo Hotel. Information, Communication & Society, vol. 12, no. 7, pp. 1059-1079.
Lehdonvirta, V. (2004) European Union Data Protection Directive: Adequacy of Data Protection in Singapore. Singapore Journal of Legal Studies, vol. [2004], no. [Dec], pp. 511-546.