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Lehdonvirta, V. (2015) Geographies of gold farming: New research on the third-party gaming services industry. The Connectivity, Inclusion, and Inequality Group.
Lehdonvirta, V. (2015) Geographies of gold farming: New research on the third-party gaming services industry. The Connectivity, Inclusion, and Inequality Group.
Lehdonvirta, V. (2016) Electronic Markets. In: G. Ritzer (ed.), Wiley-Blackwell Encyclopedia of Sociology (2nd edition). London: Wiley-Blackwell. [forthcoming]
Lehdonvirta, V. (2015) Gender gaps in virtual economies: are there virtual ‘pink’ and ‘blue’ collar occupations? The Policy and Internet Blog.
Lehdonvirta, V. (2014) Finnish decision to allow same-sex marriage “shows the power of citizen initiatives”. The Policy and Internet Blog.
Lehdonvirta, V. & Bright, J. (2015) Crowdsourcing for Public Policy and Government, Policy & Internet, vol. 7, no. 3, pp. 263-267. (blog)
Lehdonvirta, V. (2015) Helsinki no haru [The Helsinki Spring]. In: N. Furuichi and T. Toivonen (eds), Kokka ga Yomigaeru Toki: Motarazaru Kuni de Aru Finrando ga Nandomo Saisei Dekita Riyuu. Tokyo: Magazine House.
Lehdonvirta, V. & Castronova, E. (2014) Virtual Economies: Design and Analysis. Cambridge, MA: MIT Press. Chapter 5: Regulating Markets is available as a standalone ebook (includes a 40% discount code for the whole book) 虚拟经济学 Chinese translation of the book […]
Lehdonvirta, V., Ratan, R. A., Kennedy, T. L., and Williams, D. (2014). Pink and Blue Pixel$: Gender and Economic Disparity in Two Massive Online Games. The Information Society, vol. 30, no. 4, pp. 243-255.
Nakajima, T., & Lehdonvirta, V. (2013) Designing Motivation Using Persuasive Ambient Mirrors. Personal and Ubiquitous Computing, vol. 17, no. 1, pp. 107-126.(demonstration video 1 demonstration video 2)
Lehdonvirta, M., Nagashima, Y., Lehdonvirta, V. & Baba, A. (2012) The Stoic Male: How Avatar Gender Affects Help-Seeking Behaviour in an Online Game.Games and Culture, vol. 7, no. 1, pp. 29-47.